Expeditions form an fundamental part of WoW. It must be said that these do not make you feel bored at any period during the game, but after sometime, they are a pain in World of Warcraft. The 1st time you run through them they are all new and shiny. The following occasion you play, you endeavor to deploy some alternatives, but after than it becomes more of a routine practice than anything else.

After some time quests are all about finishing it in the most effective manner, and there are two ways one can do this. The first is the road most people take – I call it the headless-chicken way. With this method, there is nothing prepared as part of your campaign, you simply walk the trampled path. The real trouble with that method is you often find yourself saying things like “Oh, I actually needed to go THERE”, “Hmmm?this person doesn?t have the Muffin of Doom at all, it must have been that other guy” and alas “Where?s my corpse”?

The 2nd method requires strategic thinking where you track your moves and go on fine-tuning your campaign as you move from one point to the other until you finish the trail. I personally learnt about this strategy while I played a now-defunct game called Pools of Radiance and this applies to any game, which has any replay value. If you think you?ll be coming the same way again ? make notes en route. If you believe you?ll be doing the pursuit again, make remarks on the quest and travel a different route for variety by all means. You are most welcome to try out various options but if you forget to note down your activities, chances are that next time around, you would be moving about like a headless chicken.

The question could be how much? To know this, let us look at Pools of Radiance, the game that originated before WoW and from where I acquired my first lessons. I 1st brought my champions from the walls of Phlan and journeyed up the river to reach a lake. I remember that there was a large pyramid in the center of the lake exuding volumes of contaminants into the clean river and my champions had to probe. In brief, the pyramid held one of the most annoying mazes I have ever come across. Not only was it twisting and inconceivable to see any landmarks, but it also had teleporters which randomly jumped you all over the area. I spent lasting hours trying to handle the maze till I started to jot down every exploit that I made. When I ran through the game again with a new team I did the entire pursuit in ten minutes.

Though it may sound very tiresome and interesting in the outset when you start to map, note down and polish your movements but when you finish it quicker than anybody else, the next time, then everything feels nice.

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